I am a 3D generalist that can animate, model, texture, and rig. I am also becoming a 2D generalist, making concept art, digital paint, animation, and storyboarding.
Monday, 15 September 2014
Saturday, 13 September 2014
I did wish I had more time to re-rig the arm model so I could attach the knife to it, so the animation wouldn't jump. No matter how many time we tried to fix that animation in UDK, it would always mess up.